Motion Master 6.0.0-alpha.50
Next-generation motion control software
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GameLoopConfig Struct Reference

"gameLoop" block — the real-time cyclic loop. More...

#include <config.h>

Public Attributes

uint32_t periodUs = 1000
 Cyclic timer period in microseconds (must be > 0). 1000 = 1 ms.
 

Detailed Description

"gameLoop" block — the real-time cyclic loop.

Member Data Documentation

◆ periodUs

uint32_t GameLoopConfig::periodUs = 1000

Cyclic timer period in microseconds (must be > 0). 1000 = 1 ms.


The documentation for this struct was generated from the following file: