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Motion Master 6.0.0-alpha.50
Next-generation motion control software
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#include <atomic>#include <chrono>#include <cstdint>#include <nlohmann/json_fwd.hpp>#include <vector>#include "core/cyclic_task.h"Go to the source code of this file.
Classes | |
| struct | GameLoopHealth |
| Snapshot of game-loop real-time health for the GET /api/game-loop diagnostic endpoint. All fields are read with relaxed ordering — for monitoring, not synchronisation. More... | |
| class | GameLoop |
| Fixed-period real-time loop. More... | |
Functions | |
| void | to_json (nlohmann::json &j, const GameLoopHealth &h) |
| Serializes a GameLoopHealth to JSON (found via ADL by nlohmann::json). | |
| void to_json | ( | nlohmann::json & | j, |
| const GameLoopHealth & | h | ||
| ) |
Serializes a GameLoopHealth to JSON (found via ADL by nlohmann::json).